
- #PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY MOD#
- #PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY MODS#
- #PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY TRIAL#
- #PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY PLUS#
This will bring up the virtual keyboard, where you may type the command. On home consoles, the console can be opened by holding down the left trigger (LT on Xbox, L2 on PS4), then clicking in the right thumbstick (RS on Xbox, R3 on PS4). Quest items can be damaged, but cannot be broken.īy default the current wear of an item is hidden, however the console command ToggleDurabilityDebug can be freely used if needed (even without IRoll20s).The main purpose of the console is to give developers and modders the ability to test underlying systems and mechanics on any regular copy of the game, and players the freedom to explore and tinker without restriction.įor most keyboard layouts the default key that opens the console is either backtick ( ` - same key as tilde ~, found above tab, to the left of the 1 key on a US keyboard), or "o with diaeresis" ( ö found below P, to the right of the L key on a Swedish keyboard). Once the item's wear goes beyond a threshold, the item is destroyed forever and is replaced with a broken item.
#PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY MOD#
When an item is repaired, its wear is reset to zero, and the currently-applied damage mod is cleared.

#PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY PLUS#
"Armor Damaged!", and a notice is logged to the combat log.ĭamaged items may be repaired via the enchanting interface, costing a fixed amount of plus a percentage of the shop/full value of the item (this, as with most enchantments, is doubled if the item is a two-handed weapon). When this occurs, text is shown on the screen e.g.
#PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY MODS#
After a certain amount of wear, one of three item mods are added to the item, each representing a certain level of degradation. Every time the character takes any damage, 1 point of wear is dealt to all currently equipped items (excluding non-armor/weapons/shields, and weapon sets that are not active). When Abydon's challenge is enabled, armor, weapon, and shield items are able to wear and take damage from use. Immune to Might Afflictions, Dexterity Afflictions, Constitution Afflictions, Intellect Afflictions, Perception Afflictions, Resolve Afflictions, Cannot be interruptedĥ0% of incoming damage converted to healingĪoE (on unconcious/death): 37-48 in 8m radius.

These are always a set amount of days from the start of the game, noting that Pillars of Eternity II: Deadfire begins on the 18th of Mid Spring (Majprima), 2828 AI, at hour 6/7.

Path of the Damned throws the largest number of enemies against the player, makes enemies more powerful, and utilizes the most devious AI tactics.

If the party is killed, the file is deleted and you must start again.
#PILLARS OF ETERNITY 2 CONSOLE COMMANDS ADD PROFICIENCY TRIAL#
In Trial of Iron mode, only one save file is kept for the entire play-through.Players who want to rely on their own faculties and intuition while playing the game should play Expert Mode. Expert Mode disables a number of "helper" features in the game.Expert Mode, Trial of Iron, Path of the Damned.
